Devlog #23: Levels and Prototypes
Situation Normal » Devlog
We put current a lot of energy into prototyping new ideas. As well as lots of game testing to fix all the annoying bugs. The good thing with prototypes and bug fixing is that we don’t sidetrack but stay focused. Prototypes feel like a side-project but contribute to the game in a meaningful way.
Besides that, we try to crank out as many levels as we possibly can because quality will come with quantity as you learn along the way.
Here is a video where we play around with a minigun using it as a
thruster.
Get Situation Normal
Download NowName your own price
Situation Normal
An action platformer with too much gun recoil, mayhem, and fun
Status | In development |
Author | Artificials |
Genre | Action, Platformer, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 🚀 Enhanced Keyboard and Screen Options9 days ago
- 🚀Join Our Discord Directly from the Game!16 days ago
- First Public Demo of Situation Normal is Here!17 days ago
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #22: Emergency BugfixJun 06, 2022
Leave a comment
Log in with itch.io to leave a comment.