A downloadable game for Windows

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Demo Build

Fast-paced chaos meets precision platforming.
Situation Normal blends tight Celeste-like movement, Super Meat Boy’s intensity, and first person shooter mechanics with recoil-based dashing, all wrapped in a darkly funny story.

Expect lots of weapons, precise movements, addictive game play and lot's of chaos and mayhem.

New in This Demo Update

  • Comic-style sound effects (PEW, KABOOM, BOOM)
  • Early combo system
  • High score tracking
  • Updated music and punchier gun sounds
  • More visual depth and atmosphere
  • 3 more rooms before the first boss

Join Us on Discord

We'd love your feedback! Share your thoughts and experiences to help us shape the future of Situation Normal.

Before You Jump In

Controller is Recommended
You can play with the keyboard tho.
Tested with PlayStation, Switch, and Xbox controllers on Windows.

  • Works best at 60Hz

  • ESC (keyboard) or START (controller) brings up the menu

This demo includes a limited number of levels with one final boss; there is no real ending yet—just a focused taste of the game’s style and speed.

Updated 1 day ago
StatusIn development
PlatformsWindows
Rating
Rated 2.0 out of 5 stars
(2 total ratings)
AuthorArtificials
GenreAction, Platformer, Shooter
Made withlibGDX, Blender, Tiled, Inkscape
Tags2D, Fast-Paced, Funny, Singleplayer, Speedrun
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any), Playstation controller
AccessibilityInteractive tutorial
LinksSteam, Discord, Steam, Bluesky, YouTube

Download

Download NowName your own price

Click download now to get access to the following files:

situation_normal.zip 314 MB

Development log

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Comments

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(+1)

Awesome. Looks great. Downloaded, now all I need to do is find some spare time and I'll be playing

Thank you very much. Looking forward to your feedback.

(+1)

My go at it. I'm terrible LOL
(2 edits) (+1)

We updated the game, the weapon pick is now manual. The annoying wall gluing is fixed. But still, the same difficulty, and we watched many struggling. We are still trying to find a way to teach the players to switch the guns for close-range and far-range targets.


Thanks again for playing and streaming our game :)