Devlog #22: Emergency Bugfix
Situation Normal: All F*cked Up » Devlog
Accidentally messed up the wait depending on the distance function, so it was way too easy to make it through the rooms. Fixed that. In case you downloaded it 2 days ago, you have the unintentionally very easy mode of my demo game.
Files
allfuckedup.tar.gz 322 MB
Jun 06, 2022
allfuckedup.zip 365 MB
Jun 06, 2022
Situation Normal: All F*cked Up
Collect guns and ammo and shoot your god damn way to the next fv*king door!
Status | Prototype |
Author | Liesch |
Genre | Action, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #23: Levels and PrototypesJun 25, 2022
- Devlog #21: New Demo Version With Some ImprovementsJun 05, 2022
- Demo Played by HawZombieJun 02, 2022
- Devlog #20: New Demo With a Few ImprovementsMay 18, 2022
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