Devlog #19: Playtest Video of Bruce
I got another playtest video on youtube. It helps me a lot to see the flaws in my game and as well what ideas are not visible or clear. One thing is that the handgun is only effective at short range and loses power for longer distances. It is really the idea that you switch weapons to the handgun if you have the enemies very close because the rifle gets a little delay if you are too close, but the handgun has maximum power in melee. Still thinking about how I can make this clear. I think I have to remove bullets that have almost zero energy as all bullets lose their power over distance.
Here you go the video of Bruce aka hunted husband playing the demo version of my game
Files
Get Situation Normal
Situation Normal
Collect guns and ammo and shoot your god damn way to the next fv*king door!
Status | Prototype |
Author | Liesch |
Genre | Action, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #23: Levels and PrototypesJun 25, 2022
- Devlog #22: Emergency BugfixJun 06, 2022
- Devlog #21: New Demo Version With Some ImprovementsJun 05, 2022
- Demo Played by HawZombieJun 02, 2022
- Devlog #20: New Demo With a Few ImprovementsMay 18, 2022
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