Devlog #18: Made It Much Harder
I improved the enemies to an extent that it is much harder now to make your way to the next door. And I removed the access card idea, need to make this much more visible and probably will add this in another set of rooms with a different theme.
Enemies now follow and aim at you even midair, so just jumping over them might not work anymore in all cases. As well sitting on a higher block is not safe anymore as you will get shot sooner or later. To increase the possibility to reach the next door I removed soldiers in certain rooms.
I would love to see youtube videos of a play through the demo, till the last unfinished room. And if I'm allowed I would also link those videos on my page. So go ahead and make some youtube videos and send me the link.
Files
Get Situation Normal
Situation Normal
Collect guns and ammo and shoot your god damn way to the next fv*king door!
Status | Prototype |
Author | Liesch |
Genre | Action, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #23: Levels and PrototypesJun 25, 2022
- Devlog #22: Emergency BugfixJun 06, 2022
- Devlog #21: New Demo Version With Some ImprovementsJun 05, 2022
- Demo Played by HawZombieJun 02, 2022
- Devlog #20: New Demo With a Few ImprovementsMay 18, 2022
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