Devlog #9: The Demo Features Now a Working Menu
Situation Normal ยป Devlog
I think my initial idea to have the character choosing doors acting as a menu wasn't very handy for a more advanced menu with keyboard and game controller settings so I started a real menu.
To make everything easier to test and play I added an in-game menu. With the "Start" button on your controller or with the "ESC" key on your keyboard, you can fire up the menu even in the middle of the game which acts then as pause the game functionality which is pretty handy. The plan is to have a more advanced settings sub menu.
Files
allfuckedup.tar.gz 279 MB
Mar 25, 2022
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Situation Normal
An action platformer with too much gun recoil, mayhem, and fun
Status | In development |
Author | Artificials |
Genre | Action, Platformer, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- ๐ Internationalization & Audio Update!53 days ago
- The Boss Is Back: Get Ready for Our Biggest Update Yet!70 days ago
- Happy New Year! New Version with Fixes and a Punchy Menu ๐91 days ago
- Boss Room Bugfixes Implemented99 days ago
- Full overhaul of our MenuDec 19, 2024
- ๐ Enhanced Keyboard and Screen OptionsDec 05, 2024
- ๐Join Our Discord Directly from the Game!Nov 28, 2024
- First Public Demo of Situation Normal is Here!Nov 27, 2024
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
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