Devlog #7: Implemented Smoother Edges
Situation Normal » Devlog
I smoothened the edges as it is annoying if you jump a tiny bit too late and stuck on the last bit of the obstacle. The following youtube video makes it more clear.
It was especially annoying in the hall of hammers with the little obstacles where you could easily stuck and had to jump again.
Files
allfuckedup.tar.gz 288 MB
Mar 19, 2022
allfuckedup.zip 281 MB
Mar 20, 2022
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Situation Normal
An action platformer with too much gun recoil, mayhem, and fun
Status | In development |
Author | Artificials |
Genre | Action, Platformer, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 🚀 Enhanced Keyboard and Screen Options10 days ago
- 🚀Join Our Discord Directly from the Game!17 days ago
- First Public Demo of Situation Normal is Here!18 days ago
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #23: Levels and PrototypesJun 25, 2022
- Devlog #22: Emergency BugfixJun 06, 2022
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