Devlog #6: Fixed various Issues in the In-Game Hint System
Situation Normal » Devlog
Several bugs were detected in the in-game hint system and fixed:
- If you shot the first round before you meet the first enemy the hint was not displayed that you have to shoot that guy.
- If your gun pointed upward to the ceiling if you meet the first enemy you couldn't correct it and therefore shoot in the air.
- If you did accidentally press the jump button twice in a row (double jump) the double jump hint was not displayed.
- If you pressed the switch button before you pick up the handgun the corresponding hint was also not displayed anymore.
Files
allfuckedup.tar.gz 288 MB
Mar 17, 2022
allfuckedup.zip 281 MB
Mar 19, 2022
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Situation Normal
An action platformer with too much gun recoil, mayhem, and fun
Status | In development |
Author | Artificials |
Genre | Action, Platformer, Shooter |
Tags | 2D, Fast-Paced, Funny, Singleplayer, Speedrun |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 🚀 Enhanced Keyboard and Screen Options9 days ago
- 🚀Join Our Discord Directly from the Game!16 days ago
- First Public Demo of Situation Normal is Here!17 days ago
- Updated the Screenshots and TrailerNov 16, 2022
- Added Coyote TimeOct 24, 2022
- Made The Wall Jump a Tad HarderJul 27, 2022
- Controller Issues After Updating The DemoJul 26, 2022
- New Demo ReleaseJul 24, 2022
- Devlog #23: Levels and PrototypesJun 25, 2022
- Devlog #22: Emergency BugfixJun 06, 2022
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